Tools

Piggy Tools Hub

Checklists and reference tables for cleaner escapes and smarter loadouts.

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Tools Hub

Not every Piggy question needs a thousand-word story recap. Sometimes you need a checklist or a reference table you can glance at between rounds. This Tools hub collects those utilities so you can track Book progress, plan endings, and spend energy on the right traps or abilities without opening five tabs.

Start with the two core tools:

  • Chapter checklist — Book 1 (12) + Book 2 (12) plus notes on extras like Breakout and Distorted Holiday, with Good / Bad / True / Hidden ending flags you can track mentally or copy into your own notes.
  • Trap & ability reference — energy costs and roles for Piggy traps and survivor abilities, with links into the trap tier list and Controls.

Pair these with the Guides Hub when you need full walkthroughs, and with Updates when a season changes what is even in the lobby.

Who these tools are for

New survivors who finished House but lose track of which Book 2 chapters still need a clear.
Completionists chasing Good, Bad, True, or Hidden ending routes before a collab week eats their free time.
Hunter mains comparing Slow Trap versus Mouse Trap energy math mid-shop spree.
Squad callers who want a shared language for “we still need Lab Savior path” without spoiling every cutscene in voice chat.

If you only play Build Mode, you may still use the trap reference when testing player-versus-player maps, and the checklist when friends ask which story chapters to queue.

How to use the chapter checklist

Open Chapter checklist and treat each box as a personal tracker:

  1. Clear the chapter on any ending first so you understand the layout.
  2. Mark special ending flags only after you intentionally route them.
  3. Note extras (Breakout, Distorted Holiday, Distorted Memory, Winter Holiday, Heist, Distraction, Mansion, Decay / Delirium, event maps) separately—many are limited or character-focused.
  4. Revisit the list after reading Events & collabs so you know which extras are even available this month.

The checklist is intentionally lightweight. It will not replace a full Plant ending guide, but it stops the “did we already do Camp?” problem that wastes lobby time.

How to use the trap reference

Energy regenerates slowly toward a small cap, so every placement matters. The trap & ability reference groups:

  • Regular shop traps with energy costs
  • Alternate / seasonal reskins that share behavior
  • Event traps that may be unobtainable later
  • Survivor abilities with energy and role notes

After you shortlist two or three traps, validate them against the trap tier list for current preference notes, then confirm binds on Controls. Survivors should do the same for Magnifying Glass, Flare, Decoy, and team tools before blaming the map.

Tools versus scripts

These pages are fair-play utilities. They do not auto-grab items, reveal ESP overlays, or inject GUIs. If you were steered here from cheat ads, read the Scripts Hub warning and stay on the legal side of Roblox ToS. A checklist cannot ban you. An executor can.

Suggested workflow for a focused evening

  1. Skim Updates / Events for anything expiring.
  2. Pick two unchecked chapters on the chapter checklist.
  3. Set a trap or ability loadout using the trap reference.
  4. Warm up controls on Controls.
  5. Run the chapters, tick endings, then spend tokens with intent.
  6. If Intercity is your main interest tonight, switch places using notes on Intercity instead of forcing classic tools onto an open-world RPG.

What we may add later

Future tool ideas include printable Build Mode publish checklists, traitor-mode tells, and Intercity quest trackers. We only add tools that stay accurate without needing a live data API. Until then, the chapter and trap pages cover the highest-frequency classic Piggy needs.

Play fairly on Roblox Piggy, track what you have actually cleared, and let reference tables do the memorization so your brain can focus on footsteps in the hall.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What tools does this hub include?

A Book 1 and Book 2 chapter ending checklist plus a trap and survivor ability energy reference, with links to related guides.

Does the chapter checklist include event maps?

Yes—extras like Breakout, Distorted Holiday, and other limited or character-focused maps are noted separately from the core 12+12 list.

Is the trap reference a ranking?

It is primarily an energy and role reference. For preference rankings, continue to the trap tier-list page.

Can these tools get my account banned?

No. They are informational wiki pages. Bans come from exploits and ToS-breaking clients, not from checklists.

Should Intercity players use these tools?

They target classic Piggy chapters and combat loadouts. Intercity has separate systems—see the Intercity update page.

Where do I go for full walkthroughs?

Use the Guides Hub and Getting Started pages; tools only track progress and reference stats.