Piggy Controls & Gamemodes
PC, mobile, and controller binds—plus energy, traps, abilities, and mode rules.
Mastering Piggy controls matters as much as memorizing key spawns. Whether you play on keyboard, touch, or controller, you need clean item pickups, reliable crouch, and fast trap or ability activation under pressure. This guide documents the main bindings for MiniToon’s Piggy (place 4623386862), explains the energy bar, outlines traps and survivor abilities, and summarizes every major gamemode: Bot, Player, Player + Bot, Infection, Traitor, Swarm, and Tag.
Pair this page with Getting Started for lobby flow and House Escape for your first map drill. For reward myths, see Codes—main-game redemption is disabled as of September 2026.
Core actions (all platforms)
| Action | PC | Mobile | Controller |
|---|---|---|---|
| Move | WASD | Virtual joystick | Left stick |
| Look / camera | Mouse | Drag | Right stick |
| Pick up / use item | Left click | Tap item / use prompt | Right trigger |
| Crouch | Ctrl or Shift | Crouch button | B (Xbox) / Square (PlayStation) |
| Place trap / use ability (slot 1–3) | Q / R / F | On-screen ability icons | D-pad up / right / down |
Exact prompts can vary slightly with Roblox UI scale, but the mapping above matches the widely documented Piggy control set: click/tap/trigger to interact, crouch to shrink your hit profile and enter tight spaces, and Q/R/F (or D-pad) for the three equipped energy powers.
Survivor movement tips
- Crouch early when you hear Piggy nearby—many bots lose efficiency on crouched targets in older pathfinding chapters.
- Do not spam click on empty air; face the item or door clearly.
- Drop or swap items deliberately so you do not carry a useless wrench to the exit door.
Piggy movement tips
- Corner wide around doors; survivors bait tight pivots.
- Pre-place traps on forced paths (wrench panels, gear machines, exit approaches).
- Save high-cost traps for clustered survivors near the escape.
Energy bar
The energy bar fuels traps (Piggy / Traitor) and abilities (survivors). Key facts:
- Energy builds over time up to a cap (commonly represented as 10 points).
- Each equipped trap or ability shows its cost; if you lack energy, the icon feedback turns restrictive (smaller / red cost).
- You can equip up to three traps or abilities at once.
- Hotkeys follow slot order: top Q, middle R, bottom F on PC; matching D-pad directions on controller.
Energy regenerates during the round, so pacing matters. Blowing ten energy on a panic ability with no follow-up often loses the chase.
Traps (Piggy and Traitor)
Traps are purchased or unlocked with Piggy Tokens and equipped before the round. When you are the infected hunter or Traitor, your energy bar drives trap placement instead of survivor abilities.
Common trap roles:
- Default / small traps — cheap, teaching tools for new Piggy players.
- Slow traps — low cost, strong for cutting escape routes.
- Alarm traps — information when survivors take a path.
- Big / black-hole style traps — expensive area denial.
- Teleporter — relocation tech rather than a simple stun.
- Event / alternate skins — same jobs with different cosmetics or tweaked costs.
Most traps have a lifespan if unused and despawn after triggering. Infection mode typically disables traps—do not equip a trap loadout expecting to use it there.
Abilities (survivors)
Survivor abilities are unlocked by collecting blueprints across maps, then purchasing with tokens (event abilities may differ). Examples of roles you will see:
- Information tools (radar, scanner, magnifying glass).
- Evasion (camouflage, decoy, warp-style relocation).
- Team support (team energy boost, team magnifying glass).
- Utility (flare, craft-oriented powers, invest-style effects).
Abilities are restricted or disabled in some contexts (certain event chapters, some ending fights, Tag, Hard Mode variants). If your icons are missing, check the mode and chapter rules before assuming a bug.
Gamemodes table
| Gamemode | Summary | Good for |
|---|---|---|
| Bot | AI plays Piggy; wakes after the head-start. | Learning maps and item order |
| Player | One human is Piggy with traps and skin choice. | Competitive hunts |
| Player + Bot | Human Piggy plus an AI bot. | High pressure; some ending requirements |
| Infection | Caught survivors become infected; traps usually off. | Chaotic group rounds |
| Traitor | One hidden traitor sabotages survivors; traps replace abilities for that player. | Social deduction vibes |
| Swarm | Bot baseline plus extra bots spawning as time passes. | Expert survival tests |
| Tag | Tag-style role swapping; abilities often disabled. | Fast, arcade feel |
Mode notes worth memorizing
- Bot — default teaching mode; later Book 2 chapters use smarter patrol bots.
- Player — if the Piggy leaves, a bot may replace them.
- Player + Bot — used in setups tied to certain true or alternate ending conditions; brutal for beginners.
- Infection — focus on spacing and exits, not trap denial.
- Traitor — survivors can deduce the traitor if someone suddenly has traps instead of abilities.
- Swarm — timers matter; early progress before the map fills with bots.
- Tag — relearn pacing; do not rely on your usual ability kit.
Voting appears in the lobby. In Build Mode, the host often selects the mode directly.
Platform-specific advice
PC
Highest precision for camera flicks and Q/R/F timings. Rebind Roblox finger comfort only if you do not break muscle memory mid-season.
Mobile
Pin UI so crouch and ability buttons never overlap the joystick. Tap-to-use needs clean centering on items—rotate the camera before spam-tapping.
Controller
Practice D-pad trap slots in an empty Bot House round. Right trigger for interact must become automatic before you queue Player mode.
Practice routine
- Run House on Bot while only practicing crouch escapes—see House Escape.
- Equip one cheap trap set and play Piggy once you know survivor paths.
- Add a single survivor ability and force yourself to use it once per round.
- Graduate to Player, then Infection or Traitor.
- Attempt Swarm only after you clear Player + Bot without freezing.
Related guides
Learn the binds until they are boring. In Piggy, boring controls mean you finally have enough attention left for Penny’s footsteps and the next key on the table.
Frequently Asked Questions
Quick answers to the most common questions.
How do I pick up items in Piggy on PC?
Face the item and left click. On mobile tap the item prompt; on controller use the right trigger.
What keys place traps or use abilities?
On PC, Q, R, and F match your three equipped slots. Controllers use the D-pad; mobile uses on-screen icons.
How does the energy bar work?
Energy regenerates up to a cap and is spent when you place traps or activate abilities. If a power costs more than you have, it will not activate.
Which gamemode is best for beginners?
Bot mode. An AI Piggy lets you learn chapter item routes before facing human hunters or Swarm.
What is the difference between Infection and Traitor?
Infection turns caught survivors into additional infected hunters and usually disables traps. Traitor hides one saboteur among survivors who can use traps.
Why can’t I use abilities in some rounds?
Tag, certain event or ending sequences, and some hard or special chapters disable abilities. Check the mode and map rules.